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YGAM deals with the abuse and harassment of women in a new report

a charity based in Great Britain Young Gamers and Gamblers Education Trust submitted a report to deputies on the abuse and harassment of female gamers.

Uploaded to Multiparty Parliamentary Group on Video Games and Esport The report emphasizes the experiences of young women playing online video games with the aim of raising awareness and addressing ways to 'prevent sexual harassment and misogyny in games'.

In addition, the report documents some disturbing examples of behavior they encountered on the Internet.

Dehenna Davison MP, member of APPG for video games and e-sports, is a regular player and has been from an early age. Welcoming the report, she noted: “While you might think they are only for young guys, video games are really for everyone. I started playing with my dad when I was four and have seen the industry change dramatically since then.

“With the development of online games, unfortunately the level of online abuse has also risen, and it's especially bad if you're a woman. I lost track of the number of times I heard a group of teenagers on their headphones moan because they didn't want a girlfriend on their COD team. We all need to be better at dealing with this problem and calling for any abuses to make sure everyone feels safe while playing. "

The report makes three key recommendations, based on the charity's mission: "Inform, educate and protect" young people from harm related to gambling and gambling. These are:

  • Inform parents about the behavior of young people while playing.
  • Educate boys at an early age about the culture of rape and discrimination and the impact these words spoken in online games can have.

    Protect female gamers and create a safe environment in which victims of sexual harassment are supported.

The report was inspired by a roundtable organized by the charity parental involvement program as part of the new Let's Talk Games Campaign.

YGAM has joined a small group of scientists and female gamers who have spoken out about the problems faced by women in the online gaming sector, including Dr. Sarah Hays, an American psychologist and activist for queer women in esports.

The report found that game companies are aware that misogyny and sexual harassment are taking place on virtual platforms, and are taking steps to tackle it.

The approaches to the problem differ; Call of Duty, which banned more than 06 accounts for toxic behavior, last year implemented new filtering technology for potentially offensive text chat, while Counter-Strike allows the user to kick a person out of the game.

Most game developers also have a zero-tolerance policy towards actions that can be considered abusive. YGAM noted that the report could be a "good place to start" recommending key actions that can be taken, especially in the field of education, to ensure that the problem is resolved.

Katie Tarrant, student journalism manager at YGAM, who compiled and produced the report commented, "We wanted" She's playing, he's talking "to convey the inherent dynamics that we are told exist in the online gaming community: what is often a form of escapism or a skilled hobby for young women, too often gets ruined by a few words from male players.

“The collection of this evidence has convinced me that education is the way forward in the fight against misogyny and abuses against women. I hope this report will somehow ensure that the need for education is recognized by parliament. "

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